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Jan Hrebicek
Jan Hrebicek
Generalist TD at Dneg
London, United Kingdom

With background in photography I naturally focused on lighting and look, but also become proficient modeller and have solid understanding of wider range of specialisations (environment, groom, compositing). I am hard working, passionate and continuously striving to improve my skills.

Skills

3D ModelingDigital SculptingLightingTexturingLook DevelopmentEnvironment ModelingGroomingCompositing

Software proficiency

Maya
Maya
ZBrush
ZBrush
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Mari
Mari
Yeti
Yeti
SpeedTree
SpeedTree
Houdini
Houdini
V-Ray
V-Ray
Clarisse iFX
Clarisse iFX
Arnold
Arnold
Nuke
Nuke
Photoshop
Photoshop

Productions

  • 253344 1539384084.4828
    • TV Production
      Doctor Who 11
    • Year
      2019
    • Role
      Generalist TD
    • Company
      Dneg
  • Mv5bmjqyodu5ody2mv5bml5banbnxkftztgwote0ntaznzm . v1
    • TV Production
      Curfew
    • Year
      2019
    • Role
      Generalist TD
    • Company
      Dneg
  • 39786451 1054789
    • Movie
      LORO 1&2
    • Year
      2018
    • Role
      Generalist TD
    • Company
      Dneg
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    • TV Production
      Altered Carbon
    • Year
      2018
    • Role
      Generalist TD
    • Company
      Dneg
  • Media 3050469
    • Movie
      Harvie and the Magic Museum
    • Year
      2017
    • Role
      Lead Lighting Artist
    • Company
      PFX

Experience

  • Generalist TD at Dneg
    London, United Kingdom
    September 2017 - Present

    DnegTV

    - Curfew: Episode 2 - modelling

    - Doctor Who 11: Eisodes 01,02,03,04,05,08,11 - modelling, texturing, lookdev, lighting

    - Altered Carbon: Episode 10 - asset modelling, texturing and lookdev

    - LORO: grooming, lookdev, lighting

  • Lead Lighting Artist at ProgressiveFX
    Prague, Czech Republic
    January 2016 - August 2017

    - Harvie and the Magic Museum: lighting, lookdev, hair simulation

    - Booba Cartoon: feather grooming, lookdev

    - TV Commercials: Wide range of commercial assignments reaching from automotive lighting (Jeep, Fiat, Chrysler) to packshots (Mattoni, Telecom) and even some character work and grooming.

  • Lighting / Shading Artist at Automobilist
    Prague, Czech Republic
    July 2005 - December 2015

    Hard surface modeling, shading and lighting of historic automobiles and aircrafts.

  • 3D Generalist at Playground
    Prague, Czech Republic
    July 2014 - December 2015

    Generalist 3D commercial print work mainly for automotive industry (Škoda).

  • 3D Generalist at Striker Pictures
    Prague, Czech Republic
    July 2013 - June 2014

    Commercial print work.